CLUE 4 U

Specs


Description: All of the characters are taken from the original 'clue' board game where everything, including the 'victim' is fictional. The murder mystery takes place in Mr. Whitley's mansion. Mr. Whitley is the victim of foul play and is found dead in one of the rooms. It is your job to determine who killed him, where he was killed, and how he was killed.

Glossary of Terms:
  1. Room: Any of several rooms from which you can make a suggestion or accusation
  2. Card: Representation of suspects, weapons and rooms by .jpg images.
  3. Murder Variables: Variables picked randomly at the beginning of the game, one suspect, one weapon, one room.
  4. Square: 20 pixel x 20 pixel box
  5. Group: All cards of same type(suspect, weapon, room)
  6. Player: Computer player or human player
  7. Token: Representation of where the suspects are on the board, each color-coded with the suspect.

S1 Board:
S1.1 Diagram--See Appendix A
S1.2 Size: 24 x 24 squares
S1.3 460 pixels by 460 pixels
S1.4 Grid style: grid laid on top of board

S2 Board and Card Elements:
S2.1 Rooms: each represented by one 'card', a .jpg image
S2.1.1 Kitchen: size=6*6 squares
S2.1.1.1 Squares occupied: S18-24, T18-24, U18-24,V18-24, W18-24, X18-24
S2.1.2 Hall: size= 6*7 squares
S2.1.2.1 Squares occupied: A10-15, B10-15, C10-15, D10-15, E10-15, F10-15, G10-15
S2.1.3 Dining Room = (8*6)+5 squares
S2.1.3.1 Squares occupied: J17-24, K17-24, L17-24, M17-24, N17-24, O17-24, P20-24
S2.1.4 Billiard Room: size= 6*5 squares
S2.1.4.1 Squares occupied: M1-6, N1-6, O1-6, P1-6, Q1-6
S2.1.5 Conservatory: size=6*4
S2.1.5.1 Squares occupied: T2-5, U1-6, V1-6, W1-6, X1-6
S2.1.6 Library: size=(7*5)-2 squares
S2.1.6.1 Squares occupied: G2-6, H1-7, I1-7, J1-7, K2-6
S2.1.7 Study: size=7*4 squares
S2.1.7.1 Squares occupied: A1-7, B1-7, C1-7, D1-7
S2.1.8 Ballroom: size=(8*6)+4 squares
S2.1.8.1 Squares occupied: R9-16, S9-16, T9-16, U9-16, V9-16, W9-16, X11-14
S2.1.9 Lounge: size= 7*6 squares
S2.1.9.1 Squares occupied: A18-24, B18-24, C18-24, D18-24, E18-24, F18-24
S2.2 Suspects: each represented by one 'card', a .jpg image
S2.2.1 Miss Scarlet
S2.2.1.1 Red token
S2.2.1.2 Start square A17
S2.2.2 Mrs. White
S2.2.2.1 White token
S2.2.2.2 Start square X15
S2.2.3 Col. Mustard
S2.2.3.1 Yellow token
S2.2.3.2 Start square H24
S2.2.4 Prof. Plum
S2.2.4.1 Purple token
S2.2.4.2 Start square F1
S2.2.5 Mrs. Peacock
S2.2.5.1 Blue token
S2.2.5.2 Start square S1
S2.2.6 Mr. Green
S2.2.6.1 Green token
S2.2.6.2 Start square X10
S2.3 Weapons: each represented by one 'card', a .jpg image
S2.3.1 Rope for hanging
S2.3.2 Knige for stabbing
S2.3.3 Gun for shooting
S2.3.4 Candlestick for whacking
S2.3.5 Lead pipe for knee bashing
S2.3.6 Wrench for causing internal damage

S3 Card Rules:
S3.1 There is one card for each suspect, weapon, and room
S3.2 Three cards, one suspect, one weapon, and one room, are chosen randomly to be the murder varialbes, the rest of
the cards are dealt out to the players
S3.3 It is okay to have an uneven distribution of cards
S3.4 Cards are represented by .jpg images, and the human players' cards can be seen at any time by pushing the
'show cards' button on the detective sheet.

S4 File Menu:
S4.1 New: Creates a new game
S4.2 Open: Opens a game that has been saved
S4.3 Save: Saves your current game to a .txt file
S4.4 Exit: Exits current game

S5 Help Menu:
S5.1 Rules:
S5.1.1 User Manual: How to play, tips on winning
S5.1.2 Detective Sheet: .pdf file to print blank copy of detective sheet
S5.2 About: Who, what, and why this game has been created

S6 Beginning of Play:
S6.1 One card will be chosen from each group of cards.
S6.1.1 Suspect
S6.1.2 Weapon
S6.1.3 Room
S6.2 Left over cards will be distributed to players.

S7 Each Turn:
S7.1 Roll of die:
S7.1.1 IF die is clicked only once
S7.1.1 THEN 'roll die' button is disabled
S7.1.1 ELSE error #1 appears in dialog box

S8 Rules for Movement:
S8.1 Miss Scarlet is a required player
S8.1.1 IF Miss Scarlet is not picked by the Human Player
S8.1.2 THEN she becomes the first Computer Player
S8.2 Players take turns clockwise around the board starting with Miss Scarlet, according to start squares for tokens:
Miss Scarlet, Col. Mustard, Mrs. White, Mr. Green, Mrs. Peacock, Prof. Plum
S8.3 IF die is rolled, THEN highlight all possible destinations after die roll
S8.3.1 Example Die Roll
S8.3.1.1 IF four is rolled
S8.3.1.2 THEN four squares must be moved
S8.3.1.3 ELSE entering into a room(can have spare number on die only when entering a room)
S8.3.1.4 ELSE error #2 appears in a dialog box
S8.4 Two squares with a wall between them shall not be considered adjacent

S9 Detective Sheet:
S9.1 Tabbed Dialog box on the right
S9.1.1 First tab labeled "Detective" for keeping track of suspicitions: suspect, weapon, and room
S9.1.1.1 Two buttons on first tab:
S9.1.1.1.1 'Roll Die' button
S9.1.1.1.2 'End Turn'(Done Turnin') button
S9.1.1.2 List of all cards with checkboxes to track suspicions
S9.1.2 Second tab labeled 'Accuse' for making suggestions or accusations
S9.1.2.1 Two buttons on second tab:
S9.1.2.1.1 'Suggest' button to check suspicions against other player cards
S9.1.2.1.2 'Accuse' button to check suspicions against murder variables
S9.1.2.2 List of all cards with radio buttons so players can choose only one card per group

S10 Prove Suggestion true or false:
S10.1 The players suggestions are compared against other players' cards
S10.1.1 IF suggestion is refuted by any other player
S10.1.2 THEN informative message #1 in a dialog box
S10.1.3 ELSE informative message #2 in a dialog box
S10.2 The computer looks at the other players' cards until one varialbe is proven incorrect

S11 Prove Accusation true or false:
S11.1 The players accustions are compared to the murder variables
S11.1.1 IF accusation matches murder variables
S11.1.2 THEN informative message #3 in a dialog box
S11.1.3 ELSE informative message #4 in a dialog box

S12 Error Messages:
#1 "You may only roll the die once per turn"
#2 "You must move the total number of squares rolled"

S13"Informative Messages:
#1 "Your suggestion has been proven false(show specific card)"
#2 "Your suggestion can not be proven wrong"
#3 "Your accusation is correct.....YOU WIN!!"
#4 "Your accusation is incorrect, please continue to play"

S14 Appendix A
picture of clue board