Just-In-Time Skill Raising

This page addresses the issue of a PC raising skills "on the fly" in the middle of an adventure.

The problem is this: A character's skill is pretty low and they need to make an important roll. They could use "Extra Effort" rules, but sometimes even that isn't enough. So here's what we do: Allow a player to put unspent character points into a skill in mid-adventure. Here are the provisos for doing this:

I should probably write up some examples of this someday.