Lucky Squares

Setup

Each Round

  1. Populate Squares: (Every round except the first) Roll the color-sided die and the d6 together. Put that many cents on that colored square. Do this 5 times.
  2. Secretly Pick: Everyone picks a shiny stone and puts it in their cup, then puts their cup upside-down on the table.
  3. Take Actions: Each player gets a chance to take an action (see below), starting with the lead player, going around clockwise, and ending with the lead player. (The lead player therefore gets a chance to take two actions, one at the beginning and one at the end.)
  4. Reveal! Each player reveals the shiny stone they picked:
  5. Game Over? If, at the end of a round, one or more players has exceeded the limit (say, 30, for example), the player with the most cents wins! Otherwise, pass the lead player token one to the left and start another round.

Actions

All money is paid to the bank.

Action Cost
Pass: Take no action 0
Reveal: Make another player reveal their choice (cup stays removed for the round) 1
Change Your Pick: Change the shiny stone you picked (secretly, unless someone has already made you remove your cup) 2
Populate a Square: Populate a square of your choice (roll a d6 and put that many cents on it). 2
Swap Coins: Swap the coins on two squares (one of the squares can be empty). 3
Forbid Action: Forbid another player from taking an action! (Only makes sense pick a player that hasn't yet taken an action.) 3