Lucky Squares
Lucky Squares is a game for 3 to 6 players (best with 5 or 6).
You'll need to print up a copy of the board and
these cards.
You'll also need a regular, numbered, 6-sided die and a
die with colored faces that correspond to a square on the mat
(red, yellow, blue, magenta, green, black -- see image right).
Lastly, you'll need a pile of coins (pennies, nickels, dimes).
Setup
- Give each player 10 cents from the bank.
- Give each player a set of
colored cards.
- Pick a starting (or "leading") player. Use a token or figurine to indicate
the lead player.
- Decide if you're going to go once or twice around the table (each player gets to be the lead player once or twice).
Each Round
- Populate Squares: Roll the color-sided die and the numbered die together. Put that
many cents on that colored square. Do this 5 times.
- Secretly Pick: Everyone secretly picks one of their colored cards and places it face down in front of them.
Everyone does this at the same time.
- Take Actions: Each player gets a chance to take an action (see below),
starting with the lead player, going around clockwise, and ending
with the lead player. (The lead player therefore gets a chance to take two
actions, one at the beginning of the round and one at the end.)
- Reveal! Each player reveals the color they picked:
- If only one player picked a given color, they collect
all the coins from the square of that color.
- If two ore more players picked the same color (a "push"), they get
nothing AND the coins on that square are removed and put back in the bank.
- Variant rule: If there are only 3 or 4 players, you might want to roll the colored
die at the end and say that is the "ghost player's" pick. This can deny another player that picked the
same color, and possibly remove coins from that square.
- Pass the Token The lead player passes the token / figurine to the player at his left, who becomes the lead player for the next round.
Game End: The game is over after each player has had a chance to be the lead player once or twice, per the decision made at game start.
Variant Game End: If, at the end of a round, one or more players has attained or exceeded a previously agreed-upon limit
(e.g. 20 or 30 cents), the player with the most cents wins! Play continues until someone hits the limit.
| Actions - All money is paid to the bank |
Cost |
| Pass: Take no action. |
0 |
| Reveal: Make any player (including yourself) reveal their card. Their card will stay face-up for the whole round. |
1 |
| Change Your Pick: Swap your card to change the color you picked (secretly,
unless someone has already made you reveal). |
2 |
| Populate a Square: Populate a square of your choice (roll the numbered die
and put that many cents on it). |
2 |
| Split: Evenly divide the coins on one square onto two different squares. Leave any remainder of division behind. |
2 |
| Swap Coins: Swap the coins on two squares (one of the squares
can be empty). |
3 |
| Forbid Action: Forbid another player from taking an action!
(Only makes sense to pick a player that has a pending action for the current round; it will not "carry over" into the next round.) |
3 |